AnyPS5 Verified Games & PPSA Title Landing Hub
Detailed per-title benchmarks, custom anyps5-input.ini controller configurations, hardware FPS metrics on budget GPUs, and PRX blocker telemetry for PlayStation 5 native executables running on PC.
These five PlayStation 5 native releases render at 60 FPS or higher with full controller support, functioning audio, and zero blocker crashes on standard mid-range PC hardware:
Minecraft (PS5 Native Edition)
Confirmed as one of the flagship playable PlayStation 5 native titles on PC via AnyPS5 relinking. Renders locked 60 FPS on budget gaming rigs with smooth block building and full controller support.
Dreaming Sarah
Gold benchmark title for AnyPS5 native relinking. Runs locked at 60 FPS on low-end budget GPUs including GTX 1050 Ti with complete audio, 2D sprite rendering, and controller support.
Animal Well
Full playability verified from intro to end credits. Distinct CRT phosphor shader and fluid dynamics compute dispatch execute without GPU validation warnings.
Balatro
Flawless 120 FPS support on modern displays. Audio, animations, tactile card dragging, and profile save states verified.
DOOM (Classic / PS5 Remaster)
Runs full campaign smoothly. Widescreen display and raw mouse look enabled via custom anyps5-input.ini configuration.
Spelunky 2
Fully playable with 60 FPS performance across all levels from Mines to Cosmic Ocean. Multiplayer local co-op verified working with dual gamepads.
All Audited PS5 Titles & PPSA Identifiers (12 Total)
| Title & PPSA ID | Status | Benchmark FPS | Active Blocker | Dedicated Guide |
|---|---|---|---|---|
| Minecraft (PS5 Native Edition)PPSA-19812 | PLAYABLE (60 FPS) | 60.0 FPS LockedNVIDIA GeForce GTX 1060 (6GB) | None (Full Relink Pass) | View PPSA Pagearrow_forward |
| Dreaming SarahPPSA-02482 | PLAYABLE (60 FPS) | 60.0 FPS StableNVIDIA GeForce GTX 1050 Ti (4GB) | None (100% Pass) | View PPSA Pagearrow_forward |
| Animal WellPPSA-08819 | PLAYABLE (60 FPS) | 60.0 FPS LockedNVIDIA GeForce GTX 1660 Super (6GB) | None (Clean Pass) | View PPSA Pagearrow_forward |
| BalatroPPSA-17482 | PLAYABLE (120 FPS) | 120.0 FPS LockedNVIDIA GeForce RTX 3060 (12GB) | None (Pass) | View PPSA Pagearrow_forward |
| DOOM (Classic / PS5 Remaster)PPSA-01994 | PLAYABLE (60 FPS) | 60.0 FPS StableNVIDIA GeForce RTX 2060 (6GB) | None (Resolved in #2772) | View PPSA Pagearrow_forward |
| Astro Bot / Astro's PlayroomPPSA-01423 | IN-GAME (GLITCHES) | 45.0~58.0 FPS VariableNVIDIA GeForce RTX 3070 (8GB) | sceAudioOutSetVolume / libSceHaptic.sprx | View PPSA Pagearrow_forward |
| Bloodborne (PS5 60FPS Relink Target)CUSA-03173 | BOOT / CRASH | 0 FPS (Hang after Title)NVIDIA GeForce RTX 4070 Ti (12GB) | sceKernelMapNamedDirectMemory / FMOD Thread Affinity | View PPSA Pagearrow_forward |
| Grand Theft Auto V (PS5 Expanded & Enhanced)PPSA-01720 | MENU / INTRO | 30.0 FPS (Intro Menu)NVIDIA GeForce RTX 3080 (10GB) | sceNpCommerce / DRM Handshake Stub | View PPSA Pagearrow_forward |
| Demon's Souls (PS5 Remake)PPSA-01342 | CRASH ON BOOT | 0 FPS (Fatal Panic)NVIDIA GeForce RTX 4090 (24GB) | sceGnmxDrawIndex / Tessellation ISA & PS5 SSD Compression | View PPSA Pagearrow_forward |
| Spelunky 2PPSA-03120 | PLAYABLE (60 FPS) | 60.0 FPS LockedNVIDIA GeForce GTX 1060 (6GB) | None (Clean Pass) | View PPSA Pagearrow_forward |
| ReturnalPPSA-01285 | CRASH ON BOOT | 0 FPS (Hang)NVIDIA GeForce RTX 4070 (12GB) | Housemarque VFX Compute Pipeline / 3D Tempest Audio | View PPSA Pagearrow_forward |
| God of WarPPSA-08330 | BOOTS / CRASH (PRX BLOCKER) | 0 FPS (Hang at Logo)NVIDIA GeForce RTX 3080 (10GB) | sceKernelMapNamedDirectMemory & GNM Compute Descriptors | View PPSA Pagearrow_forward |