CUSA-03173·BOOT / CRASH·Firmware Target: PS5 SDK 9.00
Bloodborne (PS5 60FPS Relink Target) AnyPS5 PC Compatibility & Benchmark (CUSA-03173)
Massive community interest. Currently boots through Havok engine splash screen and character creation, but hangs or crashes when loading Hunter’s Dream.
speedHardware Framerate & Latency Records
| GPU & Architecture | CPU & Memory | Target Resolution | Measured Framerate | Frame-Time Delta |
|---|---|---|---|---|
| NVIDIA GeForce RTX 4070 Ti (12GB) | AMD Ryzen 7 7700X · 32GB DDR5 | 1080p Vulkan | 0 FPS (Hang after Title) | N/A |
tune
Open Interactive INI Studioarrow_forwardRecommended anyps5-input.ini Configuration
Save the following block as anyps5-input.ini in the same folder as your relinked executable:
; anyps5-input.ini for Bloodborne (PS5 60FPS Relink Target) (CUSA-03173) ; Generated by AnyPS5.click Independent LAB [Profile] TitleId = CUSA-03173 GameTitle = Bloodborne (PS5 60FPS Relink Target) TargetFirmware = 9.00 Renderer = vulkan [Controller.DualSense] DeviceType = DualSense_USB Deadzone = 0.08 TriggerThreshold = 0.15 Actuators = Enabled LightbarRGB = 0x00EEFC [Bindings.Digital] Cross = SDL_CONTROLLER_BUTTON_A Circle = SDL_CONTROLLER_BUTTON_B Square = SDL_CONTROLLER_BUTTON_X Triangle = SDL_CONTROLLER_BUTTON_Y L1 = SDL_CONTROLLER_BUTTON_LEFTSHOULDER R1 = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER L3 = SDL_CONTROLLER_BUTTON_LEFTSTICK R3 = SDL_CONTROLLER_BUTTON_RIGHTSTICK Options = SDL_CONTROLLER_BUTTON_START TouchpadClick = SDL_CONTROLLER_BUTTON_BACK [Bindings.Analog] LeftStickX = SDL_CONTROLLER_AXIS_LEFTX LeftStickY = SDL_CONTROLLER_AXIS_LEFTY RightStickX = SDL_CONTROLLER_AXIS_RIGHTX RightStickY = SDL_CONTROLLER_AXIS_RIGHTY L2 = SDL_CONTROLLER_AXIS_TRIGGERLEFT R2 = SDL_CONTROLLER_AXIS_TRIGGERRIGHT
terminalLaunch Command with Console Error Redirection
To capture std::runtime_error diagnostics and prevent the console window from closing on startup:
# Windows PowerShell (Recommended)
$env:ANYPS5_INPUT_CONFIG="./anyps5-input.ini"; .\relinker-v0.1.2.exe --title CUSA-03173 --renderer vulkan 2> stderr.log# Linux Bash
ANYPS5_INPUT_CONFIG="./anyps5-input.ini" ./relinker-v0.1.2 --title CUSA-03173 --renderer vulkan 2> stderr.logfact_checkBlocker PRX Module & Upstream Bring-Up Discussion
Active Blocker TelemetrysceKernelMapNamedDirectMemory / FMOD Thread Affinity
Virtual memory address space collision during FMOD sound bank decompression; traps with SIGSEGV in libkernel.sprx.
Upstream Pull Request / Reference
bug_reportTest Error Trace in Log Analyzer