PPSA-03120· Build: v1.23
Spelunky 2
PLAYABLE (60 FPS)
Executive Telemetry Synopsis
Fully playable with 60 FPS performance across all levels from Mines to Cosmic Ocean. Multiplayer local co-op verified working with dual gamepads.
speedHardware Framerate & Frame-Time Benchmarks
| GPU Configuration | Host CPU & RAM | Resolution & API | Measured FPS | Frame-Time Delta |
|---|---|---|---|---|
| NVIDIA GeForce GTX 1060 (6GB) | Intel Core i7-8700K · 16GB DDR4 | 1080p Vulkan Native | 60.0 FPS Locked | 0.62ms |
| AMD Radeon RX 580 (8GB) | AMD Ryzen 5 2600 · 16GB DDR4 | 1080p Vulkan Native | 60.0 FPS Stable | 0.74ms |
memoryRelinker & Shader Translation Analysis
Spelunky 2 uses lightweight shader pipelines that map 1:1 to standard SPIR-V fragments. No proprietary Sony hardware modules are invoked.
PRX Subsystem Linkage Status (core/libs/prx)
libkernel.sprximplemented
libScePad.sprximplemented
libSceAudioOut.sprximplemented
terminalRecommended Launch CommandPowerShell
$env:ANYPS5_INPUT_CONFIG="./anyps5-input.ini"; ./AnyPS5.exe --title PPSA-03120