PPSA-01720· Build: v1.003
Grand Theft Auto V (PS5 Expanded & Enhanced)
MENU / INTRO
Executive Telemetry Synopsis
Boots siren audio and intro logos, loads into main selector menu. Transition into in-game Los Santos triggers unresolved background worker thread wait.
speedHardware Framerate & Frame-Time Benchmarks
| GPU Configuration | Host CPU & RAM | Resolution & API | Measured FPS | Frame-Time Delta |
|---|---|---|---|---|
| NVIDIA GeForce RTX 3080 (10GB) | Intel Core i9-12900K · 32GB DDR4 | 1440p Vulkan | 30.0 FPS (Intro Menu) | 1.92ms |
memoryRelinker & Shader Translation Analysis
RAGE engine PS5 build integrates Ray Traced reflections (BVH hardware traversal). AnyPS5 Vulkan backend does not yet translate PS5 RT pipeline descriptors.
info
Special Environment / Patch Requirement:Requires offline bypass stub in anyps5.ini: [Network] SceNpOfflineBypass=1.
PRX Subsystem Linkage Status (core/libs/prx)
libkernel.sprximplemented
libSceNpCommerce.sprxmissing
libSceSaveData.sprxpartial
libSceRayTracing.sprxmissing
terminalRecommended Launch CommandPowerShell
$env:ANYPS5_INPUT_CONFIG="./anyps5-input.ini"; ./AnyPS5.exe --title PPSA-01720