PPSA-01342· Build: v1.004
Demon's Souls (PS5 Remake)
CRASH ON BOOT
Executive Telemetry Synopsis
Bluepoint engine utilizes PS5 custom Oodle Kraken hardware decompression block. Game crashes immediately upon initial asset archive mount.
speedHardware Framerate & Frame-Time Benchmarks
| GPU Configuration | Host CPU & RAM | Resolution & API | Measured FPS | Frame-Time Delta |
|---|---|---|---|---|
| NVIDIA GeForce RTX 4090 (24GB) | AMD Ryzen 9 7950X · 64GB DDR5 | 4K Vulkan | 0 FPS (Fatal Panic) | N/A |
memoryRelinker & Shader Translation Analysis
AnyPS5 does not emulate the PS5 hardware I/O co-processor. When the game sends DMA requests to unmapped Kraken hardware registers, std::runtime_error is thrown.
PRX Subsystem Linkage Status (core/libs/prx)
libkernel.sprxpartial
libSceGnmDriver.sprxpartial
libSceOodleKraken.sprxmissing
terminalRecommended Launch CommandPowerShell
./AnyPS5.exe --title PPSA-01342 2> error.log